
Names
& Faces
You tell the story. We handle the pixels.
In a Nutshell
"Reality was a nice first draft. We'll take it from here."
Overmind Studios is an award-winning specialized visual effects and 3D animation house based in Baden-Württemberg, near Stuttgart. We’ve spent the last few decades (over 45 years collectively, but who’s counting?) perfecting the art of the “invisible”.
Whether it’s for feature films, TV series, or high-end commercials, our focus is on photorealistic CGI that belongs in the frame. We’re a small team that punches above its weight — equally at home on indie films and major productions.
The Studio’s Studio
We’re the studio other studios call. When your pipeline is at capacity or you need specialized precision in Compositing, Matchmove, or Digital Asset Creation, we step in and get to work.
Beyond the Screen
We also bring cinematic standards to the industrial sector. We translate complex engineering into high-end 3D visualizations and immersive VR experiences — so your products and machinery look like they belong on a big screen.
We love a good challenge and we’re pretty sure we can help. Got a project? Let’s see it.
The Humans

Tobias Kummer
During his film, theater and media studies in Vienna, he continued doing 3D for fun and, after completing his stay there, started working at a small VFX shop for a few years, adding compositing to his skillset. He founded Overmind Studios in 2014.
Looking for creative outlets besides work he learned Unreal Engine to develop small games — which came in handy when clients started asking for VR applications.
Again left without a hobby that’s not part of his work, Tobi started to get back into music — having learned to play the piano when he was a little rascal. He is working on his first album, expected to be released next year (this statement will be true for probably the rest of his life).

André Christopher Gerhardt
He also turned his communicativeness into a profession and started working as a commercial voiceover artist on the side, voicing cinema ads in the region. Today, digital effects are his bread and butter, as well as creating motion graphics and conceptualizing entire projects. By the way, André is still interested in tennis, without ever having set foot on a tennis court.

Verena Kraus
In the early 2000s, Verena completed an apprenticeship to be a film and media designer. During those 3 years, she also assisted at a photography studio to sharpen her photography skills, and taught herself 3ds max and Maya. To expand on that as well, a one year long internship in the 3D and compositing realm followed — and it’s been her passion ever since.
Since the make-it-beautiful-button still hasn’t arrived, she shoves pixels from left to right, up to down and vice-versa to make beautiful images.


